I previously talked about a solo Test of Honour narrative campaign here. The basic principle is that the AI for the opponents is very simple, and events on the table-top, coupled with occasional use of random events, form the narrative that holds it all together. What follows is an account of the second part of… Continue reading Tora No Monogatari: A solo Test of Honour campaign. Part Two
Category: Samurai
Tora No Monogatari part 1. A Test of Honour solo campaign.
I talked a bit about a 'narrative' solo Test of Honour campaign in an earlier post. I thought I'd collate the story so far. The historical setting is Owari province, where Oda Nobunaga has just gained control of the province by deposing the senior branch of the Oda clan. Ambush at Atsuta. Toranosuke, a rope-maker… Continue reading Tora No Monogatari part 1. A Test of Honour solo campaign.
Solo Test of Honour
I’ve recently revisited Test of Honour and had a go at reworking my approach to solo games with it. My basic approach to solo games is that you don’t have to create an ‘AI’ that plays the game in the same way that a player does. If a game has the player only able to… Continue reading Solo Test of Honour
Feudal (Japan) Patrol
Feudal Patrol is the Medieval version of Buck Surdu's WW2 rules 'Combat Patrol.' I really liked Combat Patrol, but I'm not the biggest fan of platoon level WW2, so I haven't played it that much. I was keen to see how the system would work in an earlier period. When the rules arrived on pre-order,… Continue reading Feudal (Japan) Patrol
Escape from Korōnamura. A solo Test of Honour scenario.
"No-one had heard from the villagers of Korōnamura for weeks. They appeared to have gone into some kind of self-isolation, socially distancing themselves from the officers sent by their nominal landlord. A small group of men is sent to Korōnamura to find out what is going on." The player commands a group of men sent… Continue reading Escape from Korōnamura. A solo Test of Honour scenario.
The Aburanokōji Incident
A Test of Honour game The Shinsengumi was a police force raised by the Tokugawa in the dying days of the Shogunate to police Kyoto for anti-Bakufu extremists. The core of the unit was a group of swordsmen from a kenjutsu school owned by the Shinsengumi's leader, Kondō Isami. The Shinsengumi sprang to prominence when… Continue reading The Aburanokōji Incident
Fighting the Genpei War with ‘Bag the Hun’
Converting Too Fat Lardies' WW2 air combat rules for 12th century Japan. At first, and indeed second, glance it may seem like a crazy idea to use a set of WW2 aircraft rules for medieval Japanese skirmishes. However, I think it provides a useful example of how looking outside the obvious period or genre can… Continue reading Fighting the Genpei War with ‘Bag the Hun’